Bayer Innovation Group

Our team created a gamified concept for a digital AI coach aimed at anxious millennials. I was tasked to create the visual experience and user interface that matched our target audience while respecting the Bayer brand.
Year:Â 2018
My role: UI design, character illustration
My role: UI design, character illustration

Large investment company


Global telecom company
Our team imagined how the digital experience would look and feel like for a brand consumer-facing hardware device that combines a PC and Console features into a single device. My main role was to explore how the UI looks & feels like for this hybrid entertainment system.
Year:Â 2018
My role: UI & UX design, motion design
My role: UI & UX design, motion design

NAPA

I worked with NAPAs design and dev team for 6 months, helping them to develop their new business critical 3D tool used for ship design. My role was focused on designing the new UI. I also helped the marketing department in their on-going brand refresh.
Year:Â 2015
My role: UI design, brand design
Year:Â 2015
My role: UI design, brand design